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Platinum Review – Uncharted: Drake’s Fortune (PS3)

Uncharted was one of the top reasons I purchased a PS3 back in 2008, and boy was that a good decision.  Uncharted: Drake’s Fortune launched one of the best series of the last generation, featuring stout gameplay and cutting edge graphics to complement excellent voice acting, adventurous musical scoring, and fun storytelling.  Drake’s Fortune is also a pretty tough Platinum, more-so than its successors.  A remaster is due out in October, titled Uncharted: The Nathan Drake Collection, which will include the original PS3 trilogy to whet the appetites of everyone eagerly anticipating Uncharted 4: A Thief’s End.  I’m very excited to replay Drake’s Fortune and earn the PS4 version of this Platinum, but I’m also dreading it because of the Worst Trophy below:

Best Trophy: Charted! – Hard (Gold) — normally I would try to find a single objective to spotlight, but the game in its totality is so good that just playing through it is plenty reward in itself.  I selected the Hard version for my favorite because I think that the difficulty on this mode is spot-on: challenging but not beat-your-head-against-the-wall difficult.

Worst Trophy: Charted! – Crushing (Gold) — beat-your-head-against-the-wall difficult.  Seriously, there were set-piece battles that were so insane that they took me as many as thirty tries to finish.  (Looking at you, Blue Room from Chapter 5.)  In any case, I persevered and didn’t use any exploits, like the one mentioned at that link.  I might have used that had I known about it, though.

Special Mention Trophy: Grenade Hangman (Bronze) — of all the individual goal-based Trophies (including ones with getting a certain number of kills with a certain weapon, or finding all of the hidden treasures), this was by far the strangest.  To earn it, you need to hang from a ledge lob grenades at your enemies and kill ten of them.  As straightforward as that may sound, Drake’s Fortune had an unfortunate six-axis-only throwing mechanic, meaning that they were a huge nuisance to use sometimes, especially when hanging from a ledge that partially obscures your view and also makes the angle more severe.

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Written by Michael

3 August 2015 at 12:24 pm

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